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This is James Shipp's game programming portfolio. Welcome!

I'm a Chicago-based game programmer with 1 year of experience as a junior in the industry, and many more working on various game and game engine projects. Now seeking new opportunities to create efficient and readable real-time systems, games, and interactive experiences!

Final Hour | 2023

2D narrative RPG about the last day on Earth, made in Unity with C#.

Dockyard Game Engine | 2023

Fully featured 3D game engine programmed in C++, built on DirectX 11 graphics API.

DirectX 11 Graphics API | 2023

API for 3D rendering organized around GraphicObjects for each shader used, programmed in C++ and HLSL.

SCIATE | 2022

2D sidescrolling platformer with one button control scheme made in Unity with C#.

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